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n5p29 @ 12-4-08 01:43
Read: 23 Comments: 0
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NProject ShellMap - Stealth General Theme |
| Posted by n5p29 - 12-4-08 01:43 - 0 comments |
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File Name: NProject ShellMap - Stealth General Theme File Submitter: n5p29File Submitted: 3 Dec 2008 File Category: Zerohour ShellmapsMy mod's shellmap. Adapted version so you can use this shellmap in original ZH. Based on 2nd GLA mission in ZH, before you assault Prince Kassad. Between two huge pyramids, a Quad Cannon with JarmenKell guard this area, and sometimes the patrol team passing by. This shellmap makes your first loading faster because the camera is static and only contain a few scripts. Feel free to download  Click here to download this file
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Bay_of_Pigs_2.5 C&C3 |
| Posted by mustang2142 - 12-3-08 01:19 - 1 comments |
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File Name: Bay_of_Pigs_2.5 C&C3 File Submitter: mustang2142File Submitted: 2 Dec 2008 File Category: CnC3 Tiberium Wars MapsA 6-player map(3v3) remake of the original Bay of Pigs for Red Alert 2 /Yuri's Revenge for TW. 2 Tiberium fields for each player(tiberium field properties are in readme) 2 blue tiberium fields each at 2 center islands,4 spikes at each center side,1 EMP at each center side.Symmetrical map like original RA2YR(while i prefer asymetrical randomness maps, EAs look to easy and lazy to do, mirroring copy-pasted terrain is lazy and RTS-as-a-Sport like setup... there was no such thing done in this map, Do you expect symmetrical battlefields in reality?)  Click here to download this file
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Read 51 times - last comment by mustang2142
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Star Base |
| Posted by Fleischwolf - 12-2-08 12:57 - 0 comments |
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File Name: Star Base File Submitter: FleischwolfFile Submitted: 2 Dec 2008 File Category: ZeroHour MapsHello Generals !!!With "Star Base" I present U my current masterpiece. The map is inspired by the molina series, it continues its basic construction in an advanced manner resulting in a 5 players map. Star Base offers multifaceted modes of playing. There R 4 bases in each corner of the map, the 5th bases is the star base and situated in the middle of the map. Due to this unfavorable position the star base has been equiped with additional establishments. All the way holding the center base against attacks from all sites requests a higher skill. On "Star Base" U can arrange different kinds of battle. It is apt playing 2v2. U can do it with an empty center base. U also can put a CPU into the center. Also U can play 1v1v1v1v1, 1v1v1v1 or 2v1v2  . Like in the molina series the buildability on the battlefield is restricted due to sand-dunes all around. The space in the bases also is limited, U can build all necessary buildings inside, outside there is a small stripe to put more factorys, but in the longer game to expand U should invade one of the enemy bases. Defence towers and tunnels U can build in each area. The map is tested and optimized in various MP-games. AI supported. So get it and C U on the battlefield !!!  ... Click here to download this file
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Updated map submission form |
| Posted by thomasalan - 11-30-08 08:08 - 0 comments |
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I have updated our file submission form for map submissions, this new form only is for map submissions,the 3 new fields won't show up when you submit other files mods and misc. 1. Authors Name: your name here 2. Mini Map image: insert your image using bbcode img tags you need to upload your minimap image to our image hosting then paste it with the img bbcode tags. see how to post for further info. CODE see this img bbcode example [img]http://cncmaps.com/uploader/11-29-08-11.jpg[/img] 3. Number players your map supports. This is a simple drop down menu select 1-8 players.  Also i have opened up a new category called Test Area 1, this is your practice area if you wish to practice posting if you are inexperienced with bbcode ect... no files uploaded to this category will be approved or visible to members except the person submitting the file.
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The Ditch XL |
| Posted by Fleischwolf - 11-28-08 19:46 - 2 comments |
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File Name: The Ditch XL File Submitter: FleischwolfFile Submitted: 28 Nov 2008 File Category: ZeroHour MapsWelcome to "The Ditch"This map is made for all the people who likes 3v3 heading the enemy base directly in the opposite of the terrain. In each end of the map U find a base like couterpart of the other, the only thing between the enemys is a big deep graven. U can cross the graven with every vehicle easily - only the buildability in this area is restricted - U can only put towers and tunnels and stuff into the graven. This map is only apt for 3v3 multiplayer sessions. No AI-support. It´s to big to play 1v1 or 2v2. There is a modification of this file apt for 2v2 multiplayer sessions (The Ditch M - containing an additional suprise). Just get it and I C U on the battlefield !!!  (the screenshots R taken from the the 2v2 map version (the ditch m) Click here to download this file
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Read 136 times - last comment by Fleischwolf
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The Ditch M |
| Posted by Fleischwolf - 11-28-08 19:46 - 0 comments |
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File Name: The Ditch M File Submitter: FleischwolfFile Submitted: 28 Nov 2008 File Category: ZeroHour MapsWelcome to "The Ditch"This map is made for all the people who likes 2v2 heading the enemy base directly in the opposite of the terrain. In each end of the map U find a base like couterpart of the other, the only thing between the enemys is a big deep graven. U can cross the graven with every vehicle easily - only the buildability in this area is restricted - U can only put towers and tunnels and stuff into the graven. In the bases further U will find a special suprise This map is only apt for 2v2 multiplayer sessions. No AI-support. It´s to big to play 1v1. There is a modification of this file apt for 3v3 multiplayer sessions (The Ditch XL). Just get it and I C U on the battlefield !!! Click here to download this file
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Html Snippet Editer |
| Posted by Mrsmall - 11-27-08 17:51 - 3 comments |
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File Name: Html Snippet Editer File Submitter: MrsmallFile Submitted: 27 Nov 2008 File Category: Utilities and ToolsAn Advanced version of the apple safari html snippet editor with a tag inserter, Goto web page option,Save Html text, save webpage source, save webpage and refresh automatically option Code for installer: CODE 96a-r8gt-4a-64t6a-rg-46asr-df4g6a-859s-d4f-rg8a-de-08 Click here to download this file
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Read 154 times - last comment by Mrsmall
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Downhill Run |
| Posted by March - 11-17-08 17:57 - 0 comments |
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File Name: Downhill Run File Submitter: MarchFile Submitted: 17 Nov 2008 File Category: CnC3 Tiberium Wars MapsDownhill Run (Version 1.0)- 6 Player, Mirror-Symmetric Layout
- Large Sized
- Blue Zone / Germany
- 8 Tiberium Spikes, 2 EMP-Centers, 6 Defensive Turrets, 1 Subway System
- 4 larger Cities with garrisonable structures
Description Two players start at the north edge of the map, four at the southern half of the map. The primary part of the city is located on a huge plateau, accessible only through a choke point in the center and two flanking entrances. Expect heavy street fighting in the beginning of a match, struggle for air sovereignty in mid-game and huge armies and super weapons to finally resolve this massive conflict. This is obviously a remix of "Uphill Struggle", the map I've spend more time with than all others combined. Real life has taught me, that the 2vs4 concept is not easily grasped by most players. I've witnessed, that Uphill Struggle is more often like 3vs3 then 2vs4 (glad it is played at all). Finally the 1.01 Patch for Kane's Wrath totally messed up the balance of the map and I wont be able to fix the new issues created by the enlarged build radii for the next 20 Years or so. That's why I totally revamped the old lady for 3vs3 style game play. To give the map a right to stand out on her own, I retextured it and exchanged a gross of the buildings to match the (almost never seen) German theme set. So this one is not as shiny as the US blue zone, instead it has that special worn out, misty, cranky character. I hope you enjoy it nevertheless! A very comprehensive ReadMe with a detailed battleground reconnaissance and tactical hints is included with the download. Maximap Click here to download this file
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Downhill Run |
| Posted by March - 11-17-08 17:56 - 0 comments |
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File Name: Downhill Run File Submitter: MarchFile Submitted: 17 Nov 2008 File Category: Kanes Wrath MapsDownhill Run (Version 1.0)- 6 Player, Mirror-Symmetric Layout
- Large Sized
- Blue Zone / Germany
- 8 Tiberium Spikes, 2 EMP-Centers, 6 Defensive Turrets, 1 Subway System
- 4 larger Cities with garrisonable structures
Description Two players start at the north edge of the map, four at the southern half of the map. The primary part of the city is located on a huge plateau, accessible only through a choke point in the center and two flanking entrances. Expect heavy street fighting in the beginning of a match, struggle for air sovereignty in mid-game and huge armies and super weapons to finally resolve this massive conflict. This is obviously a remix of “Uphill Struggle”, the map I’ve spend more time with than all others combined. Real life has taught me, that the 2vs4 concept is not easily grasped by most players. I’ve witnessed, that Uphill Struggle is more often like 3vs3 then 2vs4 (glad it is played at all). Finally the 1.01 Patch for Kane’s Wrath totally messed up the balance of the map and I wont be able to fix the new issues created by the enlarged build radii for the next 20 Years or so. That’s why I totally revamped the old lady for 3vs3 style game play. To give the map a right to stand out on her own, I retextured it and exchanged a gross of the buildings to match the (almost never seen) German theme set. So this one is not as shiny as the US blue zone, instead it has that special worn out, misty, cranky character. I hope you enjoy it nevertheless! A very comprehensive ReadMe with a detailed battleground reconnaissance and tactical hints is included with the download. Maximap Click here to download this file
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Read 190 times - make a comment
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Samous Mods Generals and Load Screens |
| Posted by Samous - 11-9-08 00:02 - 0 comments |
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File Name: Samous Mods Generals and Load Screens File Submitter: SamousFile Submitted: 8 Nov 2008 File Category: Zerohour ModsCAUTION: violent images may be disturbing to young viewers, viewer discretion is advised. This replaces ALL the generals with real people. The warning above is there because REAL images of terrorists where used for the GLA. not only that, but a few of the load screens have been changed also. This mod is called "Samous:Hour". (all my mods are called samous:hour). Bigger screens are a little pix elated because of size problems. All you have to do is put the .big file "01_SamousHour.BIG" in your ZH folder, and play. Have Fun  NOTE:to my opinion terrorists in the images i have for the game don't look disturbing, but it can be to some one, so the warning was to be safe. =samous Click here to download this file
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Women of Red Alert 3 |
| Posted by thomasalan - 11-8-08 09:44 - 0 comments |
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Just a quicky news post here. I checked the videos in the review que at our video site www.video.cncmaps.com and have approved a few new videos the search engine found. How does the www.video.cncmaps.com site work? well pretty much every day the site will check key words or phrases like "red alert 3" "command and conquer" and many other pre defined search terms and when it finds videos on the following sites youtube,google video,aol,MySpace,DailyMotion,Vimeo,Veoh,Hulu,Yahoo video,Howcast,Metacafe ect... those videos are added to the peer review que, only members who are signed in can see videos that are in the peer review que. If a member reviews a video then the video is posted to the site or if the Admin "that's me" hits the approve video button. Currently we have a staggering amount of videos found over 3,000 videos ! If it's command and conquer related and posted on the internet we got the video.
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