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> Latest Discussions
n5p29 @ 12-4-08 01:43
Read: 23   Comments: 0
thomasalan @ 12-3-08 11:15
Read: 26   Comments: 0
mustang2142 @ 12-3-08 01:19
Read: 51   Comments: 1
Fleischwolf @ 12-2-08 12:57
Read: 51   Comments: 0
Mostertman @ 12-1-08 17:18
Read: 63   Comments: 4

> Recommended Sites
 

> NProject ShellMap - Stealth General Theme
Posted by n5p29 - 12-4-08 01:43 - 0 comments
File Name: NProject ShellMap - Stealth General Theme
File Submitter: n5p29
File Submitted: 3 Dec 2008
File Category: Zerohour Shellmaps

My mod's shellmap. Adapted version so you can use this shellmap in original ZH.
Based on 2nd GLA mission in ZH, before you assault Prince Kassad.

Between two huge pyramids, a Quad Cannon with JarmenKell guard this area, and sometimes the patrol team passing by.

This shellmap makes your first loading faster because the camera is static and only contain a few scripts.
Feel free to download smile.gif



Click here to download this file
Read 23 times - make a comment   

> Bay_of_Pigs_2.5 C&C3
Posted by mustang2142 - 12-3-08 01:19 - 1 comments
File Name: Bay_of_Pigs_2.5 C&C3
File Submitter: mustang2142
File Submitted: 2 Dec 2008
File Category: CnC3 Tiberium Wars Maps

A 6-player map(3v3) remake of the original Bay of Pigs for Red Alert 2 /Yuri's Revenge for TW. 2 Tiberium fields for each player(tiberium field properties are in readme) 2 blue tiberium fields each at 2 center islands,4 spikes at each center side,1 EMP at each center side.Symmetrical map like original RA2YR(while i prefer asymetrical randomness maps, EAs look to easy and lazy to do, mirroring copy-pasted terrain is lazy and RTS-as-a-Sport like setup... there was no such thing done in this map, Do you expect symmetrical battlefields in reality?)





Click here to download this file
Read 51 times - last comment by mustang2142   

> Star Base
Posted by Fleischwolf - 12-2-08 12:57 - 0 comments
File Name: Star Base
File Submitter: Fleischwolf
File Submitted: 2 Dec 2008
File Category: ZeroHour Maps

Hello Generals !!!

With "Star Base" I present U my current masterpiece. The map is inspired by the molina series, it continues its basic construction in an advanced manner resulting in a 5 players map. Star Base offers multifaceted modes of playing. There R 4 bases in each corner of the map, the 5th bases is the star base and situated in the middle of the map. Due to this unfavorable position the star base has been equiped with additional establishments. All the way holding the center base against attacks from all sites requests a higher skill.

On "Star Base" U can arrange different kinds of battle. It is apt playing 2v2. U can do it with an empty center base. U also can put a CPU into the center. Also U can play 1v1v1v1v1, 1v1v1v1 or 2v1v2 biggrin.gif .

Like in the molina series the buildability on the battlefield is restricted due to sand-dunes all around. The space in the bases also is limited, U can build all necessary buildings inside, outside there is a small stripe to put more factorys, but in the longer game to expand U should invade one of the enemy bases. Defence towers and tunnels U can build in each area.

The map is tested and optimized in various MP-games. AI supported.

So get it and C U on the battlefield !!!



... laugh.gif

Click here to download this file
Read 51 times - make a comment   

> Updated map submission form
Posted by thomasalan - 11-30-08 08:08 - 0 comments
I have updated our file submission form for map submissions, this new form only is for map submissions,the 3 new fields won't show up when you submit other files mods and misc.

1. Authors Name: your name here

2. Mini Map image: insert your image using bbcode img tags
you need to upload your minimap image to our image hosting then paste it with the img bbcode tags. see how to post for further info.

CODE
see this img bbcode example
[img]http://cncmaps.com/uploader/11-29-08-11.jpg[/img]


3. Number players your map supports.
This is a simple drop down menu select 1-8 players.



Also i have opened up a new category called Test Area 1, this is your practice area if you wish to practice posting if you are inexperienced with bbcode ect... no files uploaded to this category will be approved or visible to members except the person submitting the file.
Read 95 times - make a comment   

> The Ditch XL
Posted by Fleischwolf - 11-28-08 19:46 - 2 comments
File Name: The Ditch XL
File Submitter: Fleischwolf
File Submitted: 28 Nov 2008
File Category: ZeroHour Maps

Welcome to "The Ditch"

This map is made for all the people who likes 3v3 heading the enemy base directly in the opposite of the terrain. In each end of the map U find a base like couterpart of the other, the only thing between the enemys is a big deep graven. U can cross the graven with every vehicle easily - only the buildability in this area is restricted - U can only put towers and tunnels and stuff into the graven.

This map is only apt for 3v3 multiplayer sessions. No AI-support. It´s to big to play 1v1 or 2v2. There is a modification of this file apt for 2v2 multiplayer sessions (The Ditch M - containing an additional suprise).

Just get it and I C U on the battlefield !!! cool.gif



(the screenshots R taken from the the 2v2 map version (the ditch m)

Click here to download this file
Read 136 times - last comment by Fleischwolf   

> The Ditch M
Posted by Fleischwolf - 11-28-08 19:46 - 0 comments
File Name: The Ditch M
File Submitter: Fleischwolf
File Submitted: 28 Nov 2008
File Category: ZeroHour Maps

Welcome to "The Ditch"

This map is made for all the people who likes 2v2 heading the enemy base directly in the opposite of the terrain. In each end of the map U find a base like couterpart of the other, the only thing between the enemys is a big deep graven. U can cross the graven with every vehicle easily - only the buildability in this area is restricted - U can only put towers and tunnels and stuff into the graven. In the bases further U will find a special suprise laugh.gif

This map is only apt for 2v2 multiplayer sessions. No AI-support. It´s to big to play 1v1. There is a modification of this file apt for 3v3 multiplayer sessions (The Ditch XL).

Just get it and I C U on the battlefield !!! cool.gif



Click here to download this file
Read 93 times - make a comment   

> Html Snippet Editer
Posted by Mrsmall - 11-27-08 17:51 - 3 comments
File Name: Html Snippet Editer
File Submitter: Mrsmall
File Submitted: 27 Nov 2008
File Category: Utilities and Tools

An Advanced version of the apple safari html snippet editor with a tag inserter, Goto web page option,Save Html text, save webpage source, save webpage and refresh automatically option
Code for installer:
CODE
96a-r8gt-4a-64t6a-rg-46asr-df4g6a-859s-d4f-rg8a-de-08




Click here to download this file
Read 154 times - last comment by Mrsmall   

> Red Alert 3 PC single player demo
Posted by thomasalan - 11-24-08 21:23 - 1 comments
File Name: Red Alert 3 PC single player demo
File Submitter: thomasalan
File Submitted: 24 Nov 2008
File Category: Utilities and Tools

Red Alert 3 PC single player demo By: EAGames



Click here to download this file
Read 151 times - last comment by Popo   

> German Yellowzone, East Germany
Posted by evanskater77 - 11-23-08 04:27 - 0 comments
File Name: German Yellowzone, East Germany
File Submitter: evanskater77
File Submitted: 22 Nov 2008
File Category: Kanes Wrath Maps

2v2 yellowzone skirmish map, And a large deserted german city filled with plenty of tiberium, Pretty good AI. 8 total tiberium spikes , each located in the four conrers of the map.
By evanskater77








Click here to download this file
Read 175 times - make a comment   

> Downhill Run
Posted by March - 11-17-08 17:57 - 0 comments
File Name: Downhill Run
File Submitter: March
File Submitted: 17 Nov 2008
File Category: CnC3 Tiberium Wars Maps

Screenshots









Downhill Run (Version 1.0)
  • 6 Player, Mirror-Symmetric Layout
  • Large Sized
  • Blue Zone / Germany
  • 8 Tiberium Spikes, 2 EMP-Centers, 6 Defensive Turrets, 1 Subway System
  • 4 larger Cities with garrisonable structures
Description
Two players start at the north edge of the map, four at the southern half of the map. The primary part of the city is located on a huge plateau, accessible only through a choke point in the center and two flanking entrances.

Expect heavy street fighting in the beginning of a match, struggle for air sovereignty in mid-game and huge armies and super weapons to finally resolve this massive conflict.

This is obviously a remix of "Uphill Struggle", the map I've spend more time with than all others combined. Real life has taught me, that the 2vs4 concept is not easily grasped by most players. I've witnessed, that Uphill Struggle is more often like 3vs3 then 2vs4 (glad it is played at all). Finally the 1.01 Patch for Kane's Wrath totally messed up the balance of the map and I wont be able to fix the new issues created by the enlarged build radii for the next 20 Years or so.

That's why I totally revamped the old lady for 3vs3 style game play. To give the map a right to stand out on her own, I retextured it and exchanged a gross of the buildings to match the (almost never seen) German theme set. So this one is not as shiny as the US blue zone, instead it has that special worn out, misty, cranky character. I hope you enjoy it nevertheless!

A very comprehensive ReadMe with a detailed battleground reconnaissance and tactical hints is included with the download.

Maximap



Click here to download this file
Read 285 times - make a comment   

> Downhill Run
Posted by March - 11-17-08 17:56 - 0 comments
File Name: Downhill Run
File Submitter: March
File Submitted: 17 Nov 2008
File Category: Kanes Wrath Maps

Screenshots









Downhill Run (Version 1.0)
  • 6 Player, Mirror-Symmetric Layout
  • Large Sized
  • Blue Zone / Germany
  • 8 Tiberium Spikes, 2 EMP-Centers, 6 Defensive Turrets, 1 Subway System
  • 4 larger Cities with garrisonable structures
Description
Two players start at the north edge of the map, four at the southern half of the map. The primary part of the city is located on a huge plateau, accessible only through a choke point in the center and two flanking entrances.

Expect heavy street fighting in the beginning of a match, struggle for air sovereignty in mid-game and huge armies and super weapons to finally resolve this massive conflict.

This is obviously a remix of “Uphill Struggle”, the map I’ve spend more time with than all others combined. Real life has taught me, that the 2vs4 concept is not easily grasped by most players. I’ve witnessed, that Uphill Struggle is more often like 3vs3 then 2vs4 (glad it is played at all). Finally the 1.01 Patch for Kane’s Wrath totally messed up the balance of the map and I wont be able to fix the new issues created by the enlarged build radii for the next 20 Years or so.

That’s why I totally revamped the old lady for 3vs3 style game play. To give the map a right to stand out on her own, I retextured it and exchanged a gross of the buildings to match the (almost never seen) German theme set. So this one is not as shiny as the US blue zone, instead it has that special worn out, misty, cranky character. I hope you enjoy it nevertheless!

A very comprehensive ReadMe with a detailed battleground reconnaissance and tactical hints is included with the download.

Maximap



Click here to download this file
Read 190 times - make a comment   

> Red Alert 3 1.04 crack
Posted by thomasalan - 11-16-08 21:35 - 0 comments
The Crack for Red Alert 3 version 1.04 is available at torrent sites.
Red Alert 3 1.04 crack
Download utorrent client
Read 4,406 times - make a comment   

> Samous Mods Generals and Load Screens
Posted by Samous - 11-9-08 00:02 - 0 comments
File Name: Samous Mods Generals and Load Screens
File Submitter: Samous
File Submitted: 8 Nov 2008
File Category: Zerohour Mods

CAUTION: violent images may be disturbing to young viewers, viewer discretion is advised.

This replaces ALL the generals with real people. The warning above is there because REAL images of terrorists where used for the GLA. not only that, but a few of the load screens have been changed also. This mod is called "Samous:Hour". (all my mods are called samous:hour). Bigger screens are a little pix elated because of size problems. All you have to do is put the .big file "01_SamousHour.BIG" in your ZH folder, and play. Have Fun smile.gif

NOTE:to my opinion terrorists in the images i have for the game don't look disturbing, but it can be to some one, so the warning was to be safe.

=samous

Click here to download this file
Read 259 times - make a comment   

> Black Tortoise
Posted by thomasalan - 11-8-08 22:05 - 2 comments
File Name: Black Tortoise
File Submitter: thomasalan
File Submitted: 8 Nov 2008
File Category: Red alert 3 Maps

Here is the map EA Games has made available to Red alert 3 multiplay beta testers via a recently sent email.







Click here to download this file
Read 303 times - last comment by JaneDoe   

> Women of Red Alert 3
Posted by thomasalan - 11-8-08 09:44 - 0 comments
Just a quicky news post here. I checked the videos in the review que at our video site www.video.cncmaps.com and have approved a few new videos the search engine found. How does the www.video.cncmaps.com site work? well pretty much every day the site will check key words or phrases like "red alert 3" "command and conquer" and many other pre defined search terms and when it finds videos on the following sites youtube,google video,aol,MySpace,DailyMotion,Vimeo,Veoh,Hulu,Yahoo video,Howcast,Metacafe ect... those videos are added to the peer review que, only members who are signed in can see videos that are in the peer review que. If a member reviews a video then the video is posted to the site or if the Admin "that's me" hits the approve video button. Currently we have a staggering amount of videos found over 3,000 videos ! If it's command and conquer related and posted on the internet we got the video.
Read 753 times - make a comment   

RSS Lo-Fi Version Time is now: 4th December 2008 - 01:09 PM